Bloop

Bloop

Bloop

Plan it. Share it.

Celebrate together.

Plan it. Share it.

Celebrate together.

Plan it. Share it.
Celebrate together.

Bloop was a playful mobile app for planning trips, parties, and anniversaries with friends.

As the sole designer on a 1-month freelance project, I crafted the full
0 → 1 experience – from concept and UX writing to polished UI.

The goal was to make planning feel joyful and social, not like filling out a form – turning everyday events into little celebrations.

Bloop was a playful mobile app for planning trips, parties, and anniversaries with friends.

As the sole designer on a 1-month freelance project, I crafted the full 0 → 1 experience – from concept and UX writing to polished UI.

The goal was to make planning feel joyful and social, not like filling out a form – turning everyday events into little celebrations.

Bloop was a playful mobile app for planning trips, parties, and anniversaries with friends.

As the sole designer on a 1-month freelance project, I crafted the full 0 → 1 experience – from concept and UX writing to polished UI.

The goal was to make planning feel joyful and social, not like filling out a form – turning everyday events into little celebrations.

Bloop was a playful mobile app for planning trips, parties, and anniversaries with friends.

As the sole designer on a 1-month freelance project, I crafted the full
0 → 1 experience – from concept and UX writing to polished UI.

The goal was to make planning feel joyful and social, not like filling out a form – turning everyday events into little celebrations.

Role:

Role:

Role:

Product Designer
(Freelance)

Product Designer

Product Designer

Team:

Team:

Team:

Founder + Designer

Founder + Designer

Founder + Designer

Timeline:

Timeline:

Timeline:

1-month project

1-month project

1-month project

End-to-End Flow

End-to-End Flow

End-to-End Flow

The flow takes users from picking what they’re planning – a trip, party, or anniversary – to adding key details like dates, places, and notes.

Once complete, everything turns into a simple, shareable plan card that keeps all essentials in one place.

Brought to life as an interactive prototype in Play.

The flow takes users from picking what they’re planning – a trip, party, or anniversary – to adding key details like dates, places, and notes.

Once complete, everything turns into a simple, shareable plan card that keeps all essentials in one place.

Brought to life as an interactive prototype in Play.

The flow takes users from picking what they’re planning – a trip, party, or anniversary – to adding key details like dates, places, and notes.

Once complete, everything turns into a simple, shareable plan card that keeps all essentials in one place.

Brought to life as an interactive prototype in Play.

Key Learnings

Key Learnings

Key Learnings

Designing for Joy

Even utility products can feel delightful. Tone, motion, and color make planning feel like part of the celebration.

Tiny Scope, Big Clarity

Keeping the MVP focused on just three activity types helped the flow stay simple and easy to ship fast.

Freelance Rhythm

A one-month sprint taught me to move fast with founders – align early, make decisions quickly, and keep energy high.

Designing for Joy

Designing for Joy

Designing for Joy

Even utility products can feel delightful. Tone, motion, and color make planning feel like part of the celebration.

Even utility products can feel delightful. Tone, motion, and color make planning feel like part of the celebration.

Even utility products can feel delightful. Tone, motion, and color make planning feel like part of the celebration.

Tiny Scope, Big Clarity

Tiny Scope, Big Clarity

Tiny Scope, Big Clarity

Keeping the MVP focused on just three activity types helped the flow stay simple and easy to ship fast.

Keeping the MVP focused on just three activity types helped the flow stay simple and easy to ship fast.

Keeping the MVP focused on just three activity types helped the flow stay simple and easy to ship fast.

Freelance Rhythm

Freelance Rhythm

Freelance Rhythm

A one-month sprint taught me to move fast with founders – align early, make decisions quickly, and keep energy high.

A one-month sprint taught me to move fast with founders – align early, make decisions quickly, and keep energy high.

A one-month sprint taught me to move fast with founders – align early, make decisions quickly, and keep energy high.

ⓒ 2025

I hope you enjoyed exploring my portfolio! Have a fantastic day ✨

ⓒ 2025

I hope you enjoyed exploring my portfolio! Have a fantastic day ✨

I hope you enjoyed exploring my portfolio!
Have a fantastic day ✨

I hope you enjoyed exploring my portfolio!
Have a fantastic day ✨